Tuesday 12 January 2016

What is currently the way to go if you want to build a realtime, scalable app?

Hey friends. I am going to build an app, it will be a small, turn-based, real-time game. I want it to be scalable. I have couple of questions, can you give me your opinion?Load balancing with NGINX?What would you use as a wrapper? Forever? PM2? Phusion Passenger?What is the way to handle clustering?Are Websockets actually a viable choice or you better just use AJAX?If Websockets, what library or framework you would use? Keeping in mind you would like to scale both vertically and horizontally?Is SocketCluster a good choice?

Submitted January 12, 2016 at 06:07PM by _dufia

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