Tuesday 29 August 2017

My web game running on a Node server is using 100% CPU most of the time

What can I do fix this problem? I have used v8-profiler to profile my game. It turns out most operations are done on timers.js. Is it because I use setInterval and setImmediate very often in my code?

Submitted August 30, 2017 at 05:18AM by caymanbruce

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