Hi everyone,I have a web app that consists in a real time game for which I use socket.io. I would like to stress test it being able to spawn several hundreds thousands of bots that reproduce the user behavior (receiving socket messages, send certain messages back and so on). I did something like that in Node.js, but because of the single threaded nature of Node.js it's not easy to spawn so many bots. This is the script I made, for you to better understand.I tried to achieve something like this in Elixir, but I'm finding some obstacles in communicating with the Socket.io protocol. Do you have any suggestion on how to achieve something like I want to do?
Submitted July 17, 2019 at 11:04AM by VolkovSullivan
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