I took the socket.IO chat example and made a game out of it (so it's practically a glorified chatroom). But the server represents a single game match. When the game ends, the server should disappear, and players should be redirected to a matchmaking server. How do I make a matchmaking server? Can a node server spawn instances of other node servers, so that I could make the matchmaking server in node also? I am new to node.
Submitted May 02, 2019 at 05:29AM by MyrsVonNiem
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